Monday, March 8, 2010

Monday: modeling day





























It's been a while since I've modeled with any detail which makes me SLOWWWWWWW. It's really basic and ugly right now, but all the cool stuff happens once I put it in engine and see it lit, which is a bit off still.

Any way here is the start of the first building. I've laid in textures, but they are not final. In fact all I am concentrating on right now is the model. Next Monday I am going to model out the top of the building to get it ready for future z-brush work (once I learn it).

This is step A (with a little head start, because I've worked on this model for a bit before while learning the unreal engine). There is only so much one can do in two hours, once a week.

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